Vampire Spawn



5e

         
         
   NE   

D&D 5 facts

  • Size: Medium
  • Type: Undead
  • CR: 5
 



3e

D&D 3.5 facts

  • Type: Undead
  • Size: Medium
  • CR: 4
 

D&D 3.5 sources

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 16, Dex 14, Con -, Int 13, Wis 13, Cha 14
  • AC: 15 (+2 Dex, +3 natural)
  • Attacks: Slam +5 melee
  • CR: 4
  • Damage: Slam 1d6+4 and energy drain
  • HD: 4d12 (26)
  • Initiative: +6 (+2 Dex, +4 Improved Initiative)
  • Organization: Solitary or pack (2-5)
  • Qualities: Undead, +2 turn resistance, damage reduction 10/silver, cold and electricity resistance 10, gaseous form, spider climb, fast healing 2
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +1, Ref +5, Will +5
  • Size: Medium
  • Skills: Vampire spawn receive a +4 racial bonus to Bluff, Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks.
  • Speed: 30 ft.
  • Terrain: Any land and underground
  • Treasure: Standard
  • Type: Undead